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fuse cards mtg Take (Pioneer Masters) Destroy target enchantment What happens when casting both

SKU: 40122947047

4.8
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Description

A lot of playgroups will also refuse to play with players who lie or angle-shoot when making deals

fuse cards mtg Take (Pioneer Masters) Destroy target enchantment What happens when casting both

This is best in the decks most focused on speed but I think that it is bad enough on average and sufficiently polar in performance to really only be something you want as a sideboard option

fuse cards mtg Take (Pioneer Masters) Destroy target enchantment What happens when casting both

An 0/4 that replaces itself is just good value, and this is especially good in black/white

fuse cards mtg Take (Pioneer Masters) Destroy target enchantment What happens when casting both

This gives us a grindy game plan that helps us fight through removal, with Puppeteer reanimating Gurgling Anointer

fuse cards mtg Take (Pioneer Masters) Destroy target enchantment What happens when casting both
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