Players buy packs of cards, build them into decks, and fight their decks against opponents
The goal of the deck is to play creatures and slap counters on them with cards like Maester Seymour then reward you for doing so, drawing you cards with Bred for the Hunt, giving them keywords with Sphere Grid, or protecting them with Inspiring Call, all while your creatures to continue to grow and bash in for more damage
There are plenty of ways to mess around in multiplayer Commander games, but one of the most entertaining is the group hug strategy, which is where you basically try and win the game via friendship
Its fairly basic, but extremely well made for your money, you get a stitched outer, a soft microfiber interior and a completely removable, magnetised cover