While everything within the card is in color (black creates zombie tokens, green is primary in must be blocked if able, both colors can grant indestructible, and every color can care about equipment), powering up while equipped is almost exclusively seen in red/white
The fixing is great, the ramp is great and the being a useful one drop wall is great
Originally dubbed Elder Dragon Highlander, it revolved around using one of the five legendary dragons as your general, or commander, to lead a 99-card singleton deck
(You may cast one or both halves of this card from your hand.) Number 135 Language English Legal Formats Commander, Legacy, Modern, Pioneer, Vintage Not Legal Formats Alchemy, Brawl, Historic, Pauper, Standard, Timeless